===== Permanent Boosts ===== To aid you on your journey to becoming the richest, most powerful, most experienced, and some other superlatives, in the history of killers, Lyrania offers players a number of permanent boosts for your character that are bought with [[Tokens|tokens]]. These boosts can be found in the Purchase/Spend Tokens > Permanent Boosts section of the screen, located in the upper right. Tokens can be bought in the Purchase/Spend Tokens > Purchase Tokens section with real money or bought with game currency in the Purchase/Spend Tokens > Miscellaneous section, starting at 5p each, and increasing by 2p every 300 tokens. So, without further ado, the permanent boosts and their descriptions... ==== Primary Boosts ==== *''Gold Boost'' - Increases the money you gain from monsters. Each 100% increases the amount by the base money that the mob you're fighting gives you. Maxes at 1000%. *''Experience Boost'' - Increases the experience you gain from monsters. Each 100% increases the amount by the base experience that the mob you're fighting gives you. Maxes at 1000%. *''Stat Drop Boost'' - Increases the drop rate of stat points. These points are added to your base [[Stats|stats]] at the top of the screen. Maxes at 1000%. *''Quest Boost'' - Decreases the number of kills or items required for a quest so you complete them faster. 100% cuts a quest in 1/2. 200% cuts it to 1/3. Each 100% cuts it down up to 1000%, which makes it 1/11. Maxes at 1000%. *''Global Drop Boost'' - Increases your chance to get all money/jade/gem drops. Also increases the drop rate of [[Prize Tickets|Prize Tickets]] by 0.1% per 1% boost. This includes all non-stat and specialty item drops, even if not a global seen in chat. Maxes at 1000%. ==== Secondary Boosts ==== *''Health Boost'' - Increases your base Health stat. Hover your cursor over your base Health stat to see how much is added. Maxes at 50% *''Attack Boost'' - Increases your base Attack stat. Hover your cursor over your base Attack stat to see how much is added. Maxes at 50%. *''Defence Boost'' - Increases your base Defence stat. Hover your cursor over your base Defence stat to see how much is added. Maxes at 50%. *''Accuracy Boost'' - Increases your base Accuracy stat. Hover your cursor over your base Accuracy stat to see how much is added. Maxes at 25%. *''Evasion Boost'' - Increases your base Evasion stat. Hover your cursor over your base Evasion stat to see how much is added. Maxes at 25%. ==== Tertiary Boosts ==== *''Jack Of All Jades'' - Decreases the cost of Jadeskills. Jadeskills and their descriptions can be found at the [[Jade Temple|Jade Temple]]. Maxes at 50%. *''Dungeon Mastery'' - Increases the loot you get from [[Maps, Dungeons, And Orbs#Dungeon Difficulty|dungeons]] rooms, the chance of there being loot there, the chance of there being mobs there, the number of challenge rooms, and the bonus points received at the end. A very useful boost if you enjoy doing maps/dungeons. Great when paired with the [[Pets#Badger Mole|Badger Mole]] for gaining Dungeon Points even faster for orbs. Maxes at 50%. *''Areaboss Taxonomy'n Taxidermy'' - Increases contract pity pay (1% per), and max pay (.5% per). Decreases contract pay variance in your favour. Gives a slight increase in map drop and jeweellery drop chances from looting area bosses. Adds a tiny chance to get boss heads from handing in your contract. If you do not have any taxidermy you cannot find a boss head. Very helpful for those who do [[Bosses#Rewards/Loot|area bosses]] regularly, and to those consistently late to start fighting them. Maxes at 50%. [[#Top|Back To Top]] ==== Specialized Boosts ==== *''Jewellery Slots'' - Increases the number of jewelry pieces that can be equipped. Adding more [[Jewelry|jewelry]] adds, and in some cases subtracts, from your total stat points, which can be found by typing /stats in chat. *The maximum amount of jewelry pieces that can be worn is 10, broken down in this way: *''Crown'' - 1 *''Necklaces'' - 3 *''Bracers'' - 6 *''Rings'' (including [[Marriage|Wedding Rings]]) - 6 *''Earrings'' - 2 *''Tradeskill slots'' - Increases the number of laborers you can have. More laborers per job increases the chance of gaining [[Tradeskills|Tradeskill]] levels. A maximum of 20 extra laborers can be added this way. ==== Other ==== *''Autos'' - increases the number of times that your character can fight without player input. Useful when chatting, busy with work, going to sleep, or any activity in which a player cannot respond to a mod check. Each player starts with 100. There is no limit to how many a player can have, though the cost per auto caps at 100 tokens each. [[Permanent Boosts#Top|Back To Top]] ===== Semi-Permanent Boosts ===== When/If you join a guild, and it is recommended you do so, you will share in the boosts the guild has to offer. These come in either Guild Buildings or Festivals. Nothing will put a smile on your face faster than learning your chosen comrades had the foresight to construct and/or host these monuments to killing, plundering, and all-around badassery, to the king of Lyrania's monster infestation ===== Guild Buildings ===== *''[[Library Upgrade Chart|Library]]'' - Gives an extra 10% experience to all guild members per building level. Adds to base experience. *''[[Treasury Upgrade Chart|Treasury]]'' - Gives an extra 10% money to all guild members per building level. Adds to base money. * ''[[Training Grounds Upgrade Chart|Training Grounds]]'' - Gives an extra 10% stat drop chance to all guild members per building level. Adds to base stat drop chance. * ''[[Museum Upgrade Chart|Museum]]'' - Gives an extra 10% quest reduction to all guild members per building level. Lowers kills needed to complete quests. * ''[[Cathedral Upgrade Chart|Cathedral]]'' - Gives an extra 10% global drop chance all guild members per building level. Adds to base global drop chance. * ''[[Infirmary Upgrade Chart|Infirmary]]'' - Gives an extra 1% Health to all guild members per building level. Adds to base Health. * ''[[Barracks Upgrade Chart|Barracks]]'' - Gives an extra 1% Attack to all guild members per building level. Adds to base Attack. * ''[[Armoury Upgrade Chart|Armoury]]'' - Gives an extra 1% Defence to all guild members per building level. Adds to base Defence. * ''[[Mercenary Camp Upgrade Chart|Mercenary Camp]]'' - Adds an extra auto to all guild members per building level. [[Permanent Boosts#Top|Back To Top]] ===== Festivals ===== * ''Circus'' - Increases Stat Drop Boost by 10%/level. Adds to base stat drop chance. * ''Carnival'' - Increases Global Drop boost by 10%/level. Adds to base global drop chance. * ''Curiosity Fair'' - Increases Quest Boost by 10%/level. Lowers kills needed to complete quests. * ''Black Market'' - Increases Gold Boost by 10%/level. Adds to base money. * ''Guildfest'' - Increases Guild and Personal experience by 10%/level. Adds to base experience. * ''Trade Fair'' - Increases the amount of Tradeskills (Food, Mining, Stone, Wood) by 10%/Level. Adds to tradeskill return. [[#Top|Back To Top]] [[Main|Back To Main Page]]