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maps_dungeons_and_orbs [2023/05/04 00:16] sockomaps_dungeons_and_orbs [2023/05/04 07:08] (current) nitemare
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 Room rewards consist of gems, jade, gold, jewellery fragments and enchanting dust. Gems, jade, gold and enchanting dust are effected by the dungeon slayer dungeon perk (see the alt text when hovering over the boost in game).  Room rewards consist of gems, jade, gold, jewellery fragments and enchanting dust. Gems, jade, gold and enchanting dust are effected by the dungeon slayer dungeon perk (see the alt text when hovering over the boost in game). 
  
-The chance per room to gain enchanting dust is given by random(0,maplvl), chance to get this roll is unknown. The quantity is additionally given an extra multiplier if the room is effected by the dungeon slayer perk, this multiplier is (('dungeonslayerlvl'>+1)*2)+The chance per room to gain enchanting dust is given by random(0,maplvl), chance to get this roll is unknown. The quantity is additionally given an extra multiplier if the room is effected by the dungeon slayer perk, this multiplier is ('dungeonslayerlvl'>+1)*2
  
 ==== Map Sizes ====  ==== Map Sizes ==== 
-*Map(1-2) - 3x3, 8 rooms  +  * Map(1-2) - 3x3, 8 rooms  
-*Map(3-4) - 4x4, 15 rooms  +  * Map(3-4) - 4x4, 15 rooms  
-*Map(5-6) - 5x5, 24 rooms  +  * Map(5-6) - 5x5, 24 rooms  
-*Map(7-8) - 6x6, 35 rooms  +  * Map(7-8) - 6x6, 35 rooms  
-*Map(9-10) - 7x7, 48 rooms  +  * Map(9-10) - 7x7, 48 rooms  
-*Map(11-12) - 8x8, 63 rooms  +  * Map(11-12) - 8x8, 63 rooms  
-*Map(13-14) - 9x9, 80 rooms  +  * Map(13-14) - 9x9, 80 rooms  
-*Map(15-19) - 10x10, 99 rooms  +  * Map(15-19) - 10x10, 99 rooms  
-*Map(20-24) - 11x11, 120 rooms  +  * Map(20-24) - 11x11, 120 rooms  
-*Map(25-29) - 12x12, 143 rooms  +  * Map(25-29) - 12x12, 143 rooms  
-*Map(30-34) - 13x13, 168 rooms  +  * Map(30-34) - 13x13, 168 rooms  
-*Map(35-39) - 14x14, 195 rooms  +  * Map(35-39) - 14x14, 195 rooms  
-*Map(40-44) - 15x15, 224 rooms +  * Map(40-44) - 15x15, 224 rooms 
    
 [[#top|Back to Top]]  [[#top|Back to Top]] 
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 ==== Dungeon Difficulty ====  ==== Dungeon Difficulty ==== 
-Dungeon difficulty is based on two things: 1.) The number in parentheses within the name of a map, or 2.) The mob you are currently fighting and the area it is located (for randomly-found dungeons). Maps are currently numbered 1-34, with 1 being the easiest and 34 the hardest. The number in the name of a map correlates to the area you would want to be through at least halfway to use that map. The base mob in a dungeon is equally difficult to the mob halfway through its areaFor example, Earth Elementals are the mob halfway through Area 1, so the normal mobs in Level 1 dungeon (or using a Tattered Map to the Cave (1)) will be equal to an Earth Elemental, although the names of mobs in dungeons are different than mobs you quest on. There are no changes in difficulty for normal mobs in a dungeon, other than the names that will show as you fight them+Dungeon difficulty is based on two things: 1.) The number in parentheses within the name of a map, or 2.) The mob you are currently fighting and the area it is located (for randomly-found dungeons). Maps are currently numbered 1-34, with 1 being the easiest and 34 the hardest. The number in the name of a map correlates to the area you would want to be through at least halfway to use that map. The base mob in a dungeon is your current quest mob. If a quest in this area is not selected **FIll IN WHAT HAPPENS**
    
-Challenge Room mobs have a higher level than their normal mob counterparts and are the size and strength of the last mob in the area. If you are not sure whether you can defeat the mobs in a Challenge Room for a given dungeon there is a handy list on this page further below+Challenge Room mobs have a higher level than their normal mob counterparts and are the size and strength of the last mob in the area. If you are not sure whether you can defeat the mobs in a Challenge Room for a given dungeon try the last mob in your area
    
    
 [[#top|Back to Top]]  [[#top|Back to Top]] 
-  
-===== Normal Room Mobs vs. Challenge Room Mobs =====  
-  
-[[Generic Fantasy City#Mob List|Map(1)]]:   
-:* (0-20 mobs) Normal Room:<color #0000FF>What your quest mob in A1 is.</color>   
-:* (50-80 mobs) Challenge Room:<color #FF0000> Flying Spaghetti Monster </color>HP: <font tcolor=FF0000>2,150,400</color>  
-[[Military Base#Mob List|Map(2)]]:   
-:* (0-20 mobs) Normal Room:<color #0000FF>What your quest mob in A2 is.</color> 
-:* (50-80 mobs) Challenge Room:<color #FF0000> Marshal </color>HP: <color #FF0000>18,022,400</color>  
-[[Tokyo#Mob List|Map(3)]]:   
-:* (0-20 mobs) Normal Room:<color #0000FF>What your quest mob in A3 is.</color> 
-:* (50-80 mobs) Challenge Room:<color #FF0000> Gigan </color>HP: <color #FF0000>63,590,400</color>  
-[[Elder's Fear Island#Mob List|Map(4)]]:   
-:* (0-20 mobs) Normal Room:<color #0000FF>What your quest mob in A4 is.</color> 
-:* (50-80 mobs) Challenge Room:<color #FF0000> Bone Melting Meme </color>HP: <color #FF0000>157,286,400</color>  
-[[Sea Island Of Bio-Warfare Weapons#Mob List|Map(5)]]:   
-:* (0-20 mobs) Normal Room:<color #0000FF>What your quest mob in A5 is.</color> 
-:* (50-80 mobs) Challenge Room:<color #FF0000> Mystical Mind Mollusk </color>HP: <color #FF0000>320,000,000</color>  
-[[Gaming Greens#Mob List|Map(6)]]:  
-:* (0-20 mobs) Normal Room:<color #0000FF>What your quest mob in A6 is.</color>  
-:* (50-80 mobs) Challenge Room:<color #FF0000> Anal Admin </color>HP: <color #FF0000>575,078,400</color>  
-[[Deadly Urban Jungle#Mob List|Map(7)]]:   
-:* (0-20 mobs) Normal Room:<color #0000FF>What your quest mob in A7 is.</color> 
-:* (50-80 mobs) Challenge Room:<color #FF0000> Corrupt Company-Owning Billionaire </color>HP: <color #FF0000>948,326,400</color>  
-[[Jurassic Nature Preserve#Mob List|Map(8)]]:   
-:* (0-20 mobs) Normal Room:<color #0000FF>What your quest mob in A9 is.</color> 
-:* (50-80 mobs) Challenge Room:<color #FF0000> Nanosaurus </color>HP: <color #FF0000>1,468,006,400</color>  
-[[Ska Island#Mob List|Map(9)]]:   
-:* (0-20 mobs) Normal Room:<color #0000FF>What your quest mob in A9 is.</color> 
-:* (50-80 mobs) Challenge Room:<color #FF0000> Dirty Old Man </color>HP: <color #FF0000>2,164,838,400</color>  
-[[Brochinia Castle#Mob List|Map(10)]]:   
-:* (0-20 mobs) Normal Room:<color #0000FF>What your quest mob in A10 is.</color> 
-:* (50-80 mobs) Challenge Room:<color #FF0000> King Brochinia </color>HP: <color #FF0000>3,072,000,000</color>  
-[[Grocery Store Of Doom#Mob List|Map(11)]]:   
-:* (0-20 mobs) Normal Room:<color #0000FF>What your quest mob in A11 is.</color> 
-:* (50-80 mobs) Challenge Room:<color #FF0000> Creepy Store Owner </color>HP:<color #FF0000> 4,225,126,400</color>  
-[[Happy Endings#Mob List|Map(12)]]:   
-:* (0-20 mobs) Normal Room:<color #0000FF>What your quest mob in A12 is.</color> 
-:* (50-80 mobs) Challenge Room:<color #FF0000> Mario </color>HP: <color #FF0000>5,662,310,400</color>  
-[[Villain Retirement Village#Mob List|Map(13)]]:   
-:* (0-20 mobs) Normal Room:<color #0000FF>What your quest mob in A13 is.</color> 
-:* (50-80 mobs) Challenge Room:<color #FF0000> Mother Brain </color>HP: <color #FF0000>7,424,102,400</color>  
-[[Character Class Institute#Mob List|Map(14)]]:   
-:* (0-20 mobs) Normal Room:<color #0000FF>What your quest mob in A14 is.</color> 
-:* (50-80 mobs) Challenge Room:<color #FF0000> Archmage </color>HP: <color #FF0000>15,099,494,400</color>  
-[[Dragon Mountain#Mob List|Map(15)]]:   
-:* (0-20 mobs) Normal Room:<color #0000FF>What your quest mob in A15 is.</color> 
-:* (50-80 mobs) Challenge Room:<color #FF0000> Ancient Dragon</color> HP: <color #FF0000>45,794,918,400</color>  
-[[The Void#Mob List|Map(16)]]:   
-:* Normal Room:<color #0000FF>What your quest mob in A16 is.</color>   
-:* Challenge Room:<color #FF0000> Truth Of The Void </color>HP: <color #FF0000>174,483,046,400</color>  
-[[The Universe Of Terror#Mob List|Map(17)]]:   
-:* Normal Room:<color #0000FF>What your quest mob in A17 is.</color>   
-:* Challenge Room:<color #FF0000> Thing That Ends All Things </color>HP: <color #FF0000>544,109,427,200</color>  
-[[Pussycat Palace#Mob List|Map(18)]]:   
-:* Normal Room:<color #0000FF>What your quest mob in A18 is.</color>   
-:* Challenge Room:<color #FF0000> Satanic Singapura </color>HP: <color #FF0000>1,269,067,785,000</color>  
-[[Sci Fi Convention#Mob List|Map(19)]]:   
-:* Normal Room:<color #0000FF>What your quest mob in A19 is.</color>   
-:* Challenge Room:<color #FF0000> Ellen Ripley </color>HP: <color #FF0000>2,755,998,414,400</color>  
-[[Asgard#Mob List|Map(20)]]:   
-:* Normal Room:<color #0000FF>What your quest mob in A20 is.</color>  
-:* Challenge Room:<color #FF0000> Jormungandr </color>HP: <color #FF0000>3,319,329,226,140</color>  
-[[Candy Land#Mob List|Map(21)]]:   
-:* Normal Room:<color #0000FF>What your quest mob in A21 is.</color>   
-:* Challenge Room:<color #FF0000> Winterfresh Wizard </color>HP: <color #FF0000>4,028,543,235,593</color>  
-[[Princess Bride#Mob List|Map(22)]]:   
-:* Normal Room:<color #0000FF>What your quest mob in A22 is.</color>   
-:* Challenge Room:<color #FF0000> Count Tyrone Rugen </color>HP: <color #FF0000>4,850,244,760,541</color>  
-[[Lyrania's House Of Horrors#Mob List|Map(23)]]:   
-:* Normal Room:<color #0000FF>What your quest mob in A23 is.</color>   
-:* Challenge Room:<color #FF0000> A Gem Drop During Jade Rain </color>HP: <color #FF0000>5,730,006,817,840</color>  
-[[Not Beyond Zebra#Mob List|Map(24)]]:   
-:* Normal Room:<color #0000FF>What your quest mob in A24 is.</color>   
-:* Challenge Room:<color #FF0000> Yammering Ytterbium Yak </color>HP: <color #FF0000>33,406,361,313,750</color>  
-[[Arrakis#Mob List|Map(25)]]:   
-:* Normal Room:<color #0000FF>What your quest mob in A25 is.</color>   
-:* Challenge Room:<color #FF0000> Omnius Prime </color>HP: <color #FF0000>287,412,889,729,200</color>  
-[[R'lyeh#Mob List|Map(26)]]:   
-:* Normal Room:<color #0000FF>What your quest mob in A26 is.</color>   
-:* Challenge Room:<color #FF0000> Zvilpogghua </color>HP: <color #FF0000>1,493,441,822,400,000</color>   
-[[Lion's Eye Watch#Mob List|Map(27)]]:   
-:* Normal Room:<color #0000FF>What your quest mob in A27 is.</color>   
-:* Challenge Room:<color #FF0000> Mother Of The Hive </color>HP: <color #FF0000>4,985,398,636,504,000</color>  
-[[Onette#Mob List|Map(28)]]:   
-:* Normal Room:<color #0000FF>What your quest mob in A28 is.</color>   
-:* Challenge Room:<color #FF0000> Heavily Armed Pokey </color>HP: <color #FF0000>11,898,197,156,601,802</color>  
-[[ainaryL#Mob List|Map(29)]]:   
-:* Normal Room:<color #0000FF>What your quest mob in A29 is.</color>   
-:* Challenge Room:<color #FF0000> hteD </color>HP: <color #FF0000>28,076,181,492,238,676</color>  
-[[Stairway To Heaven#Mob List|Map(30)]]:   
-:* Normal Room:<color #0000FF>What your quest mob in A30 is.</color>   
-:* Challenge Room:<color #FF0000> Lemmy </color>HP: <color #FF0000>52,349,948,819,212,808</color>  
-[[The Serial Box#Mob List|Map(31)]]:   
-:* Normal Room:<color #0000FF>What your quest mob in A31 is.</color>   
-:* Challenge Room:<color #FF0000> Jack The Ripper </color>HP: <color #FF0000>92,072,809,375,000,000</color>  
-[[Lakshmi's Sanctuary#Mob List|Map(32)]]:   
-:* Normal Room:<color #0000FF>What your quest mob in A32 is.</color>   
-:* Challenge Room:<color #FF0000> Brahma </color>HP: <color #FF0000>155,833,884,993,350,016 
-</color>  
- 
-<color #FF0000>Map and dungeon are used interchangeably.</color>  
-  
-[[Bosses#Top|Back To Top]] 
  
 ===== Dungeon Points =====  ===== Dungeon Points ===== 
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 ===== Dungeon Shop Purchases ===== ===== Dungeon Shop Purchases =====
  
-'''Contract Bounty Hunting''' - <color #0000FF>125,000 Dungeon Points</color> - Gives a player a 10% chance when collecting loot from a boss contract to gain 2x the dungeon points. This does <u><b>NOT</b></u> stack with double DP day. +  * **Contract Bounty Hunting** - <color #0000FF>125,000 Dungeon Points</color> - Gives a player a 10% chance when collecting loot from a boss contract to gain 2x the dungeon points. This does **__NOT__** stack with double DP day. 
-'''Dungeon Bloodrage''' - <color #0000FF>250,000 Dungeon Points (per level - currently capped at level 2)</color> - <color #FF0000>Must purchase the [[Pets#Badger Mole|Badger Mole]] first</color> - This ability grants a 2.5% chance per kill per level to give you 1 minute of personal double dungeon points.+  * **Dungeon Bloodrage** - <color #0000FF>250,000 Dungeon Points (per level - currently capped at level 2)</color> - <color #FF0000>Must purchase the [[Pets#Badger Mole|Badger Mole]] first</color> - This ability grants a 2.5% chance per kill per level to give you 1 minute of personal double dungeon points.
  
-::: <color #FF0000>Note: The purchases below apply only to personal maps</color>+<color #FF0000>**Note: The purchases below apply only to personal maps**</color>
  
-'''Dungeon Slayer''' - <color #0000FF>250,000 Dungeon Points (per level - max level 4)</color> - When opening a map, each room has a 5% chance per level to spawn 3x the monsters. This <u><b>DOES</b></u> apply to challenge rooms. Also increases the chance to get enchanting dust, see the room rewards section above.  +  * **Dungeon Slayer** - <color #0000FF>250,000 Dungeon Points (per level - max level 4)</color> - When opening a map, each room has a 5% chance per level to spawn 3x the monsters. This **__DOES__** apply to challenge rooms. Also increases the chance to get enchanting dust, see the room rewards section above.  
-'''Dungeon Treasure Hunter''' - <color #0000FF>250,000 Dungeon Points and 1,000,000 jade (per level - max level 4)</color> - When looting jade and gems in dungeon rooms, you have a 5% chance per level to gain an additional 3x more. You will receive a notification when this procs. +  * **Dungeon Treasure Hunter** - <color #0000FF>250,000 Dungeon Points and 1,000,000 jade (per level - max level 4)</color> - When looting jade and gems in dungeon rooms, you have a 5% chance per level to gain an additional 3x more. You will receive a notification when this procs. 
-'''[https://bit.ly/2mG9SnF Tomb Raider]''' - <color #0000FF>750,000 Dungeon Points (max level 1)</color> - <color #FF0000>Requires level 1 Dungeon Slayer and Level 1 Dungeon Treasure Hunter (just buying is not sufficient: you need to have Dungeon Slayer enabled).</color> - 25% chance to get a second reward from the chest.+  * **Tomb Raider** - <color #0000FF>750,000 Dungeon Points (max level 1)</color> - <color #FF0000>Requires level 1 Dungeon Slayer and Level 1 Dungeon Treasure Hunter (just buying is not sufficient: you need to have Dungeon Slayer enabled).</color> - 25% chance to get a second reward from the chest.
    
 [[#top|Back to Top]] [[#top|Back to Top]]
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   *Level 35 Depths of Despair - 13.90% (Exquisite)    *Level 35 Depths of Despair - 13.90% (Exquisite) 
   *Level 36 Depths of Despair - 13.99% (Exquisite)    *Level 36 Depths of Despair - 13.99% (Exquisite) 
-  *Level 37  - 14.08% (Exquisite) +  *Level 37 Dungeon of the Endless - 14.08% (Exquisite)  
 +  *Level 38 Dungeon of the Endless - ? (Exquisite)  
 +  *Level 39 Dungeon of the Endless - ? (Exquisite)  
 +  *Level 40 Mausoleum of Mirrors - ? (Exquisite)  
 +  *Level 41 Mausoleum of Mirrors - ? (Exquisite)  
 +  *Level 42  Mausoleum of Mirrors- ? (Exquisite) 
  
    
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 The chance to finding a dungeon also changes with the level of a dungeon you can find. For the first dungeon (Earth Elementals-Corporals) the base chance of finding a random dungeon is 1 in 25000 (theoretically 1 in every 25,000 kills, but definitely not guaranteed). Each Level increase lowers the chance to find one by 1/12500 (so the chance to find a Level 2 Cave is 1/37500, Level 3 is 1/50000, etc). But to help offset these lower chances, people can upgrade their Archaeology. 100% Archaeology would give someone in the Level 1 Cave area double the odds in finding a dungeon (100% = 2/25000 = 1/12500). But again, these chances are still random. You are in no way guaranteed to find more dungeons by increasing your Archaeology, you just have better odds to do so.  The chance to finding a dungeon also changes with the level of a dungeon you can find. For the first dungeon (Earth Elementals-Corporals) the base chance of finding a random dungeon is 1 in 25000 (theoretically 1 in every 25,000 kills, but definitely not guaranteed). Each Level increase lowers the chance to find one by 1/12500 (so the chance to find a Level 2 Cave is 1/37500, Level 3 is 1/50000, etc). But to help offset these lower chances, people can upgrade their Archaeology. 100% Archaeology would give someone in the Level 1 Cave area double the odds in finding a dungeon (100% = 2/25000 = 1/12500). But again, these chances are still random. You are in no way guaranteed to find more dungeons by increasing your Archaeology, you just have better odds to do so. 
-  + 
-*Level 1 Cave - 1 in 25,000  +  * Level 1 Cave - 1 in 25,000 
-*Level 2 Cave - 1 in 37,500  +  * Level 2 Cave - 1 in 37,500  
-*Level 3 Cave - 1 in 50,000  +  * Level 3 Cave - 1 in 50,000  
-*Level 4 Forest - 1 in 62,500  +  * Level 4 Forest - 1 in 62,500  
-*Level 5 Forest - 1 in 75,000  +  * Level 5 Forest - 1 in 75,000  
-*Level 6 Forest - 1 in 87,500  +  * Level 6 Forest - 1 in 87,500  
-*Level 7 Tower - 1 in 100,000  +  * Level 7 Tower - 1 in 100,000  
-*Level 8 Tower - 1 in 112,500  +  * Level 8 Tower - 1 in 112,500  
-*Level 9 Tower - 1 in 125,000  +  * Level 9 Tower - 1 in 125,000  
-*Level 10 Tomb - 1 in 137,500  +  * Level 10 Tomb - 1 in 137,500  
-*Level 11 Tomb - 1 in 150,000  +  * Level 11 Tomb - 1 in 150,000  
-*Level 12 Tomb - 1 in 162,500  +  * Level 12 Tomb - 1 in 162,500  
-*Level 13 Castle - 1 in 175,000  +  * Level 13 Castle - 1 in 175,000  
-*Level 14 Castle - 1 in 187,500  +  * Level 14 Castle - 1 in 187,500  
-*Level 15 Castle - 1 in 200,000  +  * Level 15 Castle - 1 in 200,000  
-*Level 16 - Hell Steppes - 1 in 212,500  +  * Level 16 - Hell Steppes - 1 in 212,500  
-*Level 17 - Hell Steppes - 1 in 225,000  +  * Level 17 - Hell Steppes - 1 in 225,000  
-*Level 18 - Hell Steppes - 1 in 237,500  +  * Level 18 - Hell Steppes - 1 in 237,500  
-*Level 19 - Sky Fortress - 1 in 250,000  +  * Level 19 - Sky Fortress - 1 in 250,000  
-*Level 20 - Sky Fortress - 1 in 262,500  +  * Level 20 - Sky Fortress - 1 in 262,500  
-*Level 21 - Sky Fortress - 1 in 275,000  +  * Level 21 - Sky Fortress - 1 in 275,000  
-*Level 22 - Fire Swamp - 1 in 287,500  +  * Level 22 - Fire Swamp - 1 in 287,500  
-*Level 23 - Fire Swamp - 1 in 300,000  +  * Level 23 - Fire Swamp - 1 in 300,000  
-*Level 24 - Fire Swamp - 1 in 312,500  +  * Level 24 - Fire Swamp - 1 in 312,500  
-*Level 25 - Shadow Crypt - 1 in 325,000  +  * Level 25 - Shadow Crypt - 1 in 325,000  
-*Level 26 - Shadow Crypt - 1 in 337,500  +  * Level 26 - Shadow Crypt - 1 in 337,500  
-*Level 27 - Shadow Crypt - 1 in 350,000 +  * Level 27 - Shadow Crypt - 1 in 350,000 
-*Level 28 - Balamur's Last Laboratory - 1 in 362,500  +  * Level 28 - Balamur's Last Laboratory - 1 in 362,500  
-*Level 29 - Balamur's Last Laboratory - 1 in 375,000  +  * Level 29 - Balamur's Last Laboratory - 1 in 375,000  
-*Level 30 - Balamur's Last Laboratory - 1 in 387,500  +  * Level 30 - Balamur's Last Laboratory - 1 in 387,500  
-*Level 31 - Floorboard Graveyard - 1 in 400,000  +  * Level 31 - Floorboard Graveyard - 1 in 400,000  
-*Level 32 - Floorboard Graveyard - 1 in 412,500  +  * Level 32 - Floorboard Graveyard - 1 in 412,500  
-*Level 33 - Floorboard Graveyard - 1 in 425,000  +  * Level 33 - Floorboard Graveyard - 1 in 425,000  
-*Level 34 - Depths of Despair - 1 in 437,500  +  * Level 34 - Depths of Despair - 1 in 437,500  
-*Level 35 - Depths of Despair - +  * Level 35 - Depths of Despair - 
-*Level 36 - Depths of Despair -  +  * Level 36 - Depths of Despair -  
-*Level 37 - Dungeon of the Endless -  +  * Level 37 - Dungeon of the Endless -  
-*Level 38 - Dungeon of the Endless -  +  * Level 38 - Dungeon of the Endless -  
-*Level 39 - Dungeon of the Endless -  +  * Level 39 - Dungeon of the Endless -  
-*Level 40 - Mausoleum of Mirrors -  +  * Level 40 - Mausoleum of Mirrors -  
-*Level 41 - Mausoleum of Mirrors -  +  * Level 41 - Mausoleum of Mirrors -  
-*Level 42 - Mausoleum of Mirrors - +  * Level 42 - Mausoleum of Mirrors - 
  
  
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 ==Sunday Double Dungeon Points== ==Sunday Double Dungeon Points==
  
-As a bonus to all players the first Sunday of each month is <color #FF0000><big>24</big></color> hours of double Dungeon Points! Every Dungeon Point gained is doubled, including points gained by a [[Pets|Mole/Badger Mole]] and area boss contract Dungeon Points payouts. The only exception is that the Contract Bounty Hunting won't separately trigger.+As a bonus to all players the first Sunday of each month is <color #FF0000>24</color> hours of double Dungeon Points! Every Dungeon Point gained is doubled, including points gained by a [[Pets|Mole/Badger Mole]] and area boss contract Dungeon Points payouts. The only exception is that the Contract Bounty Hunting won't separately trigger.
  
 Going forwards the dates are... Going forwards the dates are...
  
-<big><u>Sunday</u></big>+**__Sunday__**
  
-<u> +====2023=== 
-===2020=== +  *May 7,2023 
-# December 6,2020+  * June 4,2023 
 +  * July 2,2023 
 +  * August 6,2023 
 +  * September 3,2023 
 +  * October 1,2023 
 +  * November 5,2023 
 +  * December 3,2023
  
-===2021=== +====2024==== 
-January 3,2021 +  January 7,2024 
-February 7,2021 +  February 4,2024 
-March 7,2021 +  March 3,2024 
-April 4,2021  +  April 7,2024 
-May 2,2021 +  May 5,2024 
-June 6,2021 +  June 2,2024 
-July 4,2021 +  July 7,2024 
-August 1,2021 +  August 4,2024 
-September 5,2021 +  September 1,2024 
-October 3,2021 +  October 6,2024 
-November 7,2021 +  November 3,2024 
-December 5,2021+  December 1,2024
  
-===2022==+====2025==== 
-# January 2,2022 +  January 5,2025 
-# February 6,2022 +  February 2,2025 
-# March 6,2022 +  March 2,2025 
-# April 3,2022 +  April 6,2025 
-# May 1,2022 +  May 4,2025 
-# June 5,2022 +  June 1,2025 
-# July 3,2022 +  July 6,2025 
-# August 7,2022 +  *August 3,2025 
-# September 4,2022 +  September 7,2025 
-# October 2,2022 +  *October 5,2025 
-# November 6,2022 +  November 2,2025 
-# December 4,2022 +  December 7,2025
- +
-===2023=== +
-# January 1,2023 +
-# February 5,2023 +
-# March 5,2023 +
-# April 2,2023 +
-# May 7,2023 +
-# June 4,2023 +
-# July 2,2023 +
-# August 6,2023 +
-# September 3,2023 +
-# October 1,2023 +
-# November 5,2023 +
-# December 3,2023 +
- +
-===2024=== +
-# January 7,2024 +
-# February 4,2024 +
-# March 3,2024 +
-# April 7,2024 +
-# May 5,2024 +
-# June 2,2024 +
-# July 7,2024 +
-# August 4,2024 +
-# September 1,2024 +
-# October 6,2024 +
-# November 3,2024 +
-# December 1,2024 +
- +
-===2025=== +
-January 5,2025 +
-February 2,2025 +
-March 2,2025 +
-April 6,2025 +
-May 4,2025 +
-June 1,2025 +
-July 6,2025 +
-August 3,2025 +
-September 7,2025 +
-October 5,2025 +
-November 2,2025 +
-December 7,2025</u>+
  
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-  +
-Thank you to Mond for high area map orb chances. +
maps_dungeons_and_orbs.1683155784.txt.gz · Last modified: 2023/05/04 00:16 by socko