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- | [[File: | + | ===== Guild Level Rewards / Experience Requirements |
- | + | ||
- | __TOC__ | + | |
- | + | ||
- | == Guild Level Rewards / Experience Requirements == | + | |
The costs listed here are the Level 1 building cost for each type of building. Each subsequent level cost is equal to the base Level 1 building cost times the level you are upgrading to. For example, a Level 4 Cathedral will cost 400,000 of each Tradeskill resource, 600 gems, 4,000 jade, and 200p. But for a full listing of Guild Building upgrade costs, please click on the building pictures. | The costs listed here are the Level 1 building cost for each type of building. Each subsequent level cost is equal to the base Level 1 building cost times the level you are upgrading to. For example, a Level 4 Cathedral will cost 400,000 of each Tradeskill resource, 600 gems, 4,000 jade, and 200p. But for a full listing of Guild Building upgrade costs, please click on the building pictures. | ||
At level 250, the Time Compressor building is unlocked. This allows the guild to compress 500 minutes of double from each member (with 45 members that comes to 22500 minutes), into 2 hours of quad each day. This compressed quad can be used anytime and can be saved up to be used in bulk on a future day. You could even choose to go a year dry, then take an entire month straight of quad for the guild if you choose. | At level 250, the Time Compressor building is unlocked. This allows the guild to compress 500 minutes of double from each member (with 45 members that comes to 22500 minutes), into 2 hours of quad each day. This compressed quad can be used anytime and can be saved up to be used in bulk on a future day. You could even choose to go a year dry, then take an entire month straight of quad for the guild if you choose. | ||
- | + | ||
- | {| class=" | + | ^ Guild Level ^^ Experience To Next Level ^^ Member Slots ^^ Buildings Available |
- | |- | + | | 1 || 100,000 || Max 3 || 4 Available || N/A || |
- | ! Guild Level !! Experience To Next Level !! Member Slots !! Buildings Available | + | | 2 || 565,685 || Max 4 || 4 Available || Member Slot || |
- | |- | + | | 3 || 1,558,845 || Max 4 || 6 Available || Building Slots || |
- | | 1 || 100,000 || Max 3 || 4 Available || N/A | + | | 4 || 3,200,000 || Max 4 || 6 Available || Guild Building || |
- | |- | + | | 5 || 5,590,169 || Max 5 || 6 Available || Member Slot || |
- | | 2 || 565,685 || Max 4 || 4 Available || Member Slot | + | | 6 || 8,818,163 || Max 5 || 8 Available || Building Slots || |
- | |- | + | | 7 || 12,964,181 || Max 5 || 8 Available || Gold Bonus (5%) || |
- | | 3 || 1,558,845 || Max 4 || 6 Available || Building Slots | + | | 8 || 18,101,933 || Max 6 || 8 Available || Member Slot || |
- | |- | + | | 9 || 24,300,000 || Max 6 || 10 Available || Building Slots || |
- | | 4 || 3,200,000 || Max 4 || 6 Available || Guild Building | + | | 10 || 31,622,776 || Max 6 || 10 Available || Guild Building || |
- | |- | + | | 11 || 40,131,159 || Max 7 || 10 Available || Member Slot || |
- | | 5 || 5,590,169 || Max 5 || 6 Available || Member Slot | + | | 12 || 49,883,063 || Max 7 || 12 Available || Building Slots || |
- | |- | + | | 13 || 60,933,816 || Max 7 || 12 Available || Gold Bonus (10%) || |
- | | 6 || 8,818,163 || Max 5 || 8 Available || Building Slots | + | | 14 || 73,336,484 || Max 8 || 12 Available || Member Slot || |
- | |- | + | | 15 || 87,142,125 || Max 8 || 14 Available || Building Slots || |
- | | 7 || 12,964,181 || Max 5 || 8 Available || Gold Bonus (5%) | + | | 16 || 102,400,000 || Max 8 || 14 Available || Guild Building || |
- | |- | + | | 17 || 119,157,752 || Max 9 || 14 Available || Member Slot || |
- | | 8 || 18,101,933 || Max 6 || 8 Available || Member Slot | + | | 18 || 137,461,558 || Max 9 || 16 Available || Building Slots || |
- | |- | + | | 19 || 157,356,251 || Max 9 || 16 Available || Gold Bonus (15%) || |
- | | 9 || 24,300,000 || Max 6 || 10 Available || Building Slots | + | | 20 || 178,885,438 || Max 10 || 16 Available || Member Slot || |
- | |- | + | | 21 || 202,091,588 || Max 10 || 18 Available || Building Slots || |
- | | 10 || 31,622,776 || Max 6 || 10 Available || Guild Building | + | | 22 || 227,016,122 || Max 10 || 18 Available || Guild Building || |
- | |- | + | | 23 || 253,699,487 || Max 11 || 18 Available || Member Slot || |
- | | 11 || 40,131,159 || Max 7 || 10 Available || Member Slot | + | | 24 || 282,181,218 || Max 11 || 20 Available || Building Slots || |
- | |- | + | | 25 || 312,500,000 || Max 11 || 20 Available || Gold Bonus (20%) || |
- | | 12 || 49,883,063 || Max 7 || 12 Available || Building Slots | + | | 26 || 344,693,719 || Max 12 || 20 Available || Member Slot || |
- | |- | + | | 27 || 378,799,511 || Max 12 || 22 Available || Building Slots || |
- | | 13 || 60,933,816 || Max 7 || 12 Available || Gold Bonus (10%) | + | | 28 || 414,853,805 || Max 12 || 22 Available || Guild Building || |
- | |- | + | | 29 || 452,892,360 || Max 13 || 22 Available || Member Slot || |
- | | 14 || 73,336,484 || Max 8 || 12 Available || Member Slot | + | | 30 || 492,950,301 || Max 13 || 24 Available || Building Slots || |
- | |- | + | | 31 || 535,062,155 || Max 13 || 24 Available || Gold Bonus (25%) || |
- | | 15 || 87,142,125 || Max 8 || 14 Available || Building Slots | + | | 32 || 579,261,875 || Max 14 || 24 Available || Member Slot || |
- | |- | + | | 33 || 625,582,872 || Max 14 || 26 Available || Building Slots || |
- | | 16 || 102,400,000 || Max 8 || 14 Available || Guild Building | + | | 34 || 674,058,039 || Max 14 || 26 Available || Guild Building || |
- | |- | + | | 35 || 724,719,773 || Max 15 || 26 Available || Member Slot || |
- | | 17 || 119,157,752 || Max 9 || 14 Available || Member Slot | + | | 36 || 777,600,000 || Max 15 || 28 Available || Building Slots || |
- | |- | + | | 37 || 832,730,190 || Max 15 || 28 Available || Gold Bonus (30%) || |
- | | 18 || 137,461,558 || Max 9 || 16 Available || Building Slots | + | | 38 || 890,141,382 || Max 16 || 28 Available || Member Slot || |
- | |- | + | | 39 || 949,864,195 || Max 16 || 30 Available || Building Slots || |
- | | 19 || 157,356,251 || Max 9 || 16 Available || Gold Bonus (15%) | + | | 40 || 1, |
- | |- | + | | 41 || 1, |
- | | 20 || 178,885,438 || Max 10 || 16 Available || Member Slot | + | | 42 || 1, |
- | |- | + | | 43 || 1, |
- | | 21 || 202,091,588 || Max 10 || 18 Available || Building Slots | + | | 44 || 1, |
- | |- | + | | 45 || 1, |
- | | 22 || 227,016,122 || Max 10 || 18 Available || Guild Building | + | | 46 || 1, |
- | |- | + | | 47 || 1, |
- | | 23 || 253,699,487 || Max 11 || 18 Available || Member Slot | + | | 48 || 1, |
- | |- | + | | 49 || 1, |
- | | 24 || 282,181,218 || Max 11 || 20 Available || Building Slots | + | | 50 || 1, |
- | |- | + | | 51 || 1, |
- | | 25 || 312,500,000 || Max 11 || 20 Available || Gold Bonus (20%) | + | | 52 || 1, |
- | |- | + | | 53 || 2, |
- | | 26 || 344,693,719 || Max 12 || 20 Available || Member Slot | + | | 54 || 2, |
- | |- | + | | 55 || 2, |
- | | 27 || 378,799,511 || Max 12 || 22 Available || Building Slots | + | | 56 || 2, |
- | |- | + | | 57 || 2, |
- | | 28 || 414,853,805 || Max 12 || 22 Available || Guild Building | + | | 58 || 2, |
- | |- | + | | 59 || 2, |
- | | 29 || 452,892,360 || Max 13 || 22 Available || Member Slot | + | | 60 || 2, |
- | |- | + | | 61 || 2, |
- | | 30 || 492,950,301 || Max 13 || 24 Available || Building Slots | + | | 62 || 3, |
- | |- | + | | 63 || 3, |
- | | 31 || 535,062,155 || Max 13 || 24 Available || Gold Bonus (25%) | + | | 64 || 3, |
- | |- | + | | 65 || 3, |
- | | 32 || 579,261,875 || Max 14 || 24 Available || Member Slot | + | | 66 || 3, |
- | |- | + | | 67 || 3, |
- | | 33 || 625,582,872 || Max 14 || 26 Available || Building Slots | + | | 68 || 3, |
- | |- | + | | 69 || 3, |
- | | 34 || 674,058,039 || Max 14 || 26 Available || Guild Building | + | | 70 || 4, |
- | |- | + | | 71 || 4, |
- | | 35 || 724,719,773 || Max 15 || 26 Available || Member Slot | + | | 72 || 4, |
- | |- | + | | 73 || 4, |
- | | 36 || 777,600,000 || Max 15 || 28 Available || Building Slots | + | | 74 || 4, |
- | |- | + | | 75 || 4, |
- | | 37 || 832,730,190 || Max 15 || 28 Available || Gold Bonus (30%) | + | | 76 || 5, |
- | |- | + | | 77 || 5, |
- | | 38 || 890,141,382 || Max 16 || 28 Available || Member Slot | + | | 78 || 5, |
- | |- | + | | 79 || 5, |
- | | 39 || 949,864,195 || Max 16 || 30 Available || Building Slots | + | | 80 || 5, |
- | |- | + | | 81 || 5, |
- | | 40 || 1, | + | | 82 || 6, |
- | |- | + | | 83 || 6, |
- | | 41 || 1, | + | | 84 || 6, |
- | |- | + | | 85 || 6, |
- | | 42 || 1, | + | | 86 || 6, |
- | |- | + | | 87 || 7, |
- | | 43 || 1, | + | | 88 || 7, |
- | |- | + | | 89 || 7, |
- | | 44 || 1, | + | | 90 || 7, |
- | |- | + | | 91 || 7, |
- | | 45 || 1, | + | | 92 || 8, |
- | |- | + | | 93 || 8, |
- | | 46 || 1, | + | | 94 || 8, |
- | |- | + | | 95 || 8, |
- | | 47 || 1, | + | | 96 || 9, |
- | |- | + | | 97 || 9, |
- | | 48 || 1, | + | | 98 || 9, |
- | |- | + | | 99 || 9, |
- | | 49 || 1, | + | | 100 || 15, |
- | |- | + | |
- | | 50 || 1, | + | |
- | |- | + | |
- | | 51 || 1, | + | |
- | |- | + | |
- | | 52 || 1, | + | |
- | |- | + | |
- | | 53 || 2, | + | |
- | |- | + | |
- | | 54 || 2, | + | |
- | |- | + | |
- | | 55 || 2, | + | |
- | |- | + | |
- | | 56 || 2, | + | |
- | |- | + | |
- | | 57 || 2, | + | |
- | |- | + | |
- | | 58 || 2, | + | |
- | |- | + | |
- | | 59 || 2, | + | |
- | |- | + | |
- | | 60 || 2, | + | |
- | |- | + | |
- | | 61 || 2, | + | |
- | |- | + | |
- | | 62 || 3, | + | |
- | |- | + | |
- | | 63 || 3, | + | |
- | |- | + | |
- | | 64 || 3, | + | |
- | |- | + | |
- | | 65 || 3, | + | |
- | |- | + | |
- | | 66 || 3, | + | |
- | |- | + | |
- | | 67 || 3, | + | |
- | |- | + | |
- | | 68 || 3, | + | |
- | |- | + | |
- | | 69 || 3, | + | |
- | |- | + | |
- | | 70 || 4, | + | |
- | |- | + | |
- | | 71 || 4, | + | |
- | |- | + | |
- | | 72 || 4, | + | |
- | |- | + | |
- | | 73 || 4, | + | |
- | |- | + | |
- | | 74 || 4, | + | |
- | |- | + | |
- | | 75 || 4, | + | |
- | |- | + | |
- | | 76 || 5, | + | |
- | |- | + | |
- | | 77 || 5, | + | |
- | |- | + | |
- | | 78 || 5, | + | |
- | |- | + | |
- | | 79 || 5, | + | |
- | |- | + | |
- | | 80 || 5, | + | |
- | |- | + | |
- | | 81 || 5, | + | |
- | |- | + | |
- | | 82 || 6, | + | |
- | |- | + | |
- | | 83 || 6, | + | |
- | |- | + | |
- | | 84 || 6, | + | |
- | |- | + | |
- | | 85 || 6, | + | |
- | |- | + | |
- | | 86 || 6, | + | |
- | |- | + | |
- | | 87 || 7, | + | |
- | |- | + | |
- | | 88 || 7, | + | |
- | |- | + | |
- | | 89 || 7, | + | |
- | |- | + | |
- | | 90 || 7, | + | |
- | |- | + | |
- | | 91 || 7, | + | |
- | |- | + | |
- | | 92 || 8, | + | |
- | |- | + | |
- | | 93 || 8, | + | |
- | |- | + | |
- | | 94 || 8, | + | |
- | |- | + | |
- | | 95 || 8, | + | |
- | |- | + | |
- | | 96 || 9, | + | |
- | |- | + | |
- | | 97 || 9, | + | |
- | |- | + | |
- | | 98 || 9, | + | |
- | |- | + | |
- | | 99 || 9, | + | |
- | |- | + | |
- | | 100 || 15, | + | |
- | |} | + | |
Guilds get a guild map *and* and a double hour at even levels above 100. | Guilds get a guild map *and* and a double hour at even levels above 100. | ||
+ | |||
+ | [[#Top|Back to Top]] | ||
+ | |||
+ | ===== Extended Guild Level Rewards/ | ||
- | === [[Extended | + | ==== Guild Size ==== |
- | + | ||
- | [[#Top|Back to Top]] | + | |
- | == Guild Size == | + | Guilds are normally allowed a maximum of <color # |
+ | |||
+ | ==== Guild Buildings | ||
+ | {{tablelayout? | ||
+ | ^ Building Name |^ Building Level |^ Food Required | ||
+ | | Library | ||
+ | | Treasury | ||
+ | | Training Grounds | ||
+ | | Shrine | ||
+ | | Museum | ||
+ | | Cathedral | ||
+ | | Infirmary | ||
+ | | Barracks | ||
+ | | Armoury | ||
+ | | Jewelry Vault || at Guild Level 52 || 100, | ||
+ | | Peasant Housing | ||
+ | | Flour Mill || at Guild Level 64 || 5, | ||
+ | | Foundry | ||
+ | | Stone Mason || at Guild Level 76 || 100, | ||
+ | | Lumber Mill || at Guild Level 82 || 100, | ||
+ | | Mercenary Camp || at Guild Level 88 || 250, | ||
+ | | Blacksmith | ||
+ | | Monument | ||
+ | | Dungeon Treasury | ||
+ | | Mage Tower || at Guild level 150 || Money: 1, | ||
+ | | Printing Press || at Guild Level 200 || 5, | ||
+ | | [[Time Compressor|Time Compressor]] | ||
+ | | Academy | ||
- | Guilds are normally allowed a maximum of < | ||
- | |||
- | == Guild Buildings == | ||
- | {| class=" | ||
- | |- | ||
- | ! Building Name !! Building Level !! Food Required !! Iron Required !! Stone Required !! Lumber Required !! Gems Required !! Jade Required !! Money Required !! Benefit || Click Gif For Upgrade Chart | ||
- | |- | ||
- | | Library || N/A || 100,000 || 100,000 || 100,000 || 100,000 || 150 || 1,000 || 50p || +10% EXP Boost/Level || | ||
- | [[File: | ||
- | |- | ||
- | | Treasury || at Guild Level 4 || 100,000 || 100,000 || 100,000 || 100,000 || 150 || 1,000 || 50p || +10% Gold Boost/Level || | ||
- | [[File: | ||
- | |- | ||
- | | Training Grounds || at Guild Level 10 || 100,000 || 100,000 || 100,000 || 100,000 || 150 || 1,000 || 50p || +10% Stat Drop Boost/Level || | ||
- | [[File: | ||
- | |- | ||
- | | Shrine || at Guild Level 16 || 100,000 || 100,000 || 100,000 || 100,000 || 150 || 1,000 || 50p || Ability to summon / Decreases the cost to summon the same level of boss || | ||
- | [[File: | ||
- | |- | ||
- | | Museum || at Guild Level 22 || 100,000 || 100,000 || 100,000 || 100,000 || 150 || 1,000 || 50p || +10% Quest Boost/Level || | ||
- | [[File: | ||
- | |- | ||
- | | Cathedral || at Guild Level 28 || 100,000 || 100,000 || 100,000 || 100,000 || 150 || 1,000 || 50p || +10% Global Drop Boost/Level || | ||
- | [[File: | ||
- | |- | ||
- | | Infirmary || at Guild Level 34 || 100,000 || 100,000 || 100,000 || 100,000 || 150 || 1,000 || 50p || +1% Health Boost/Level || | ||
- | [[File: | ||
- | |- | ||
- | | Barracks || at Guild Level 40 || 100,000 || 100,000 || 100,000 || 100,000 || 150 || 1,000 || 50p || +1% Attack Boost/Level || | ||
- | [[File: | ||
- | |- | ||
- | | Armoury || at Guild Level 46 || 100,000 || 100,000 || 100,000 || 100,000 || 150 || 1,000 || 50p || +1% Defence Boost/Level || | ||
- | [[File: | ||
- | |- | ||
- | | Jewelry Vault || at Guild Level 52 || 100,000 || 100,000 || 100,000 || 100,000 || 150 || 1,000 || 50p || 5 Jewelry per level stored in vault || | ||
- | [[File: | ||
- | |- | ||
- | | Peasant Housing || at Guild Level 58 || 500,000 || 500,000 || 500,000 || 500,000 || 750 || 5,000 || 500p || Houses 5 guild workers per level, plus an additional 1 worker for each guild member. || | ||
- | [[File: | ||
- | |- | ||
- | | Flour Mill || at Guild Level 64 || 5,000,000 || 100,000 || 100,000 || 100,000 || 150 || 1,000 || 50p || Allows workers to produce an extra 10% Food || | ||
- | [[File: | ||
- | |- | ||
- | | Foundry || at Guild Level 70 || 100,000 || 5,000,000 || 100,000 || 100,000 || 150 || 1,000 || 50p || Allows workers to produce an extra 10% Iron || | ||
- | [[File: | ||
- | |- | ||
- | | Stone Mason || at Guild Level 76 || 100,000 || 100,000 || 5,000,000 || 100,000 || 150 || 1,000 || 50p || Allows workers to produce an extra 10% Stone || | ||
- | [[File: | ||
- | |- | ||
- | | Lumber Mill || at Guild Level 82 || 100,000 || 100,000 || 100,000 || 5,000,000 || 150 || 1,000 || 50p || Allows workers to produce an extra 10% Lumber || | ||
- | [[File: | ||
- | |- | ||
- | | Mercenary Camp || at Guild Level 88 || 250,000 || 250,000 || 250,000 || 250,000 || 50 || 2,000 || 200p || Mercenaries will fight for you, giving all guild members one extra auto attack per level || | ||
- | [[File: | ||
- | |- | ||
- | | Blacksmith || at Guild Level 94 || 500,000 || 500,000 || 500,000 || 500,000 || 1,000 || 4,000 || 400p || Your guild blacksmiths will upgrade your equipment for you at a cheaper rate than normal ones. 1% off per building level || | ||
- | [[File: | ||
- | |- | ||
- | | Monument || at Guild Level 100 || || || || || || || || < | ||
- | |- | ||
- | | Dungeon Treasury || at Guild Level 100 || 500, | ||
- | |- | ||
- | | Mage Tower || at Guild level 150 || Money: 1,250p || Runed Stones: 50 || Laboratory Plans; 4 || Super Food: 4 || Titanium: 4 || Granite: 4 || Mahogany: 4 || < | ||
- | [[File:Mage Tower.gif|link=https:// | ||
- | |- | ||
- | | Printing Press || at Guild Level 200 || 5,000,000 || 5,000,000 || 5,000,000 || 5,000,000 || 42,000 || 42,000 || 1200p || < | ||
- | |- | ||
- | | [[Time Compressor|Time Compressor]] || at Guild Level 250 || || || || || || || || The Time Compressor gives a guild quad each day, at the cost of double. Click Time Compressor for more information. | ||
- | |- | ||
- | | Academy || at Guild Level 1,000 || || || || || || || || The Academy is a special building that has a chance each day to reduce research time. 5% chance to reduce timer by 24hrs, 35% chance to reduce timer by 9hrs, 35% chance to reduce timer by 6hrs, and 25% chance for fail. | ||
- | |} | ||
[[#Top|Back to Top]] | [[#Top|Back to Top]] | ||
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Information for guild leaders so they know what to expect if they choose to build the Monument at Guild Level 100: | Information for guild leaders so they know what to expect if they choose to build the Monument at Guild Level 100: | ||
- | # If you wish to change guild rank, no guild members may have the title active, or it will require a 300 token cost to change the rank. | + | * If you wish to change guild rank, no guild members may have the title active, or it will require a 300 token cost to change the rank. |
- | # To enter a rank, it must contain only letters and/or spaces (no numbers or symbols) and limited to 20 characters. Then you need to enter a hex code ([http:// | + | *To enter a rank, it must contain only letters and/or spaces (no numbers or symbols) and limited to 20 characters. Then you need to enter a hex code ([http:// |
- | # Custom guild ranks cannot be saved to the Wardrobe (Level 40 Housing item). | + | *Custom guild ranks cannot be saved to the Wardrobe (Level 40 Housing item). |
[[#Top|Back to Top]] | [[#Top|Back to Top]] | ||
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Once your guild has hit Level 16 and you have used at least one Building Slot to obtain a Level 1 Shrine, you have the ability to summon a boss for your guild to fight. The guild leader (and officers if given permission) can use resources to summon a boss. The amount of resources and type determine how powerful the boss will be, as well as what kind of boss you will face. Do not worry, you will be able to open the Outer Doors of the Shrine to see how powerful your guild boss is before you choose to fight it. The five boss types are: | Once your guild has hit Level 16 and you have used at least one Building Slot to obtain a Level 1 Shrine, you have the ability to summon a boss for your guild to fight. The guild leader (and officers if given permission) can use resources to summon a boss. The amount of resources and type determine how powerful the boss will be, as well as what kind of boss you will face. Do not worry, you will be able to open the Outer Doors of the Shrine to see how powerful your guild boss is before you choose to fight it. The five boss types are: | ||
- | # ''' | + | *'' |
- | # ''' | + | *'' |
- | # ''' | + | *'' |
- | # ''' | + | *'' |
- | # ''' | + | *'' |
- | <div id=" | + | The more powerful the guild boss is that you defeat, the more double guild will gain from fighting it. The formula for the double is '' |
You have 15 minutes to defeat a guild boss (just as with area bosses). If the guild cannot defeat it within that timeframe, everything placed on the shrine is lost. The shrine must then also be cleaned off, to prevent guild members from having problems when the next area boss attacks. If you forget and guild members notice that they have no Attack button when the boss arrives, that's a good indicator that you need to return to the Shrine Room and clear it off. | You have 15 minutes to defeat a guild boss (just as with area bosses). If the guild cannot defeat it within that timeframe, everything placed on the shrine is lost. The shrine must then also be cleaned off, to prevent guild members from having problems when the next area boss attacks. If you forget and guild members notice that they have no Attack button when the boss arrives, that's a good indicator that you need to return to the Shrine Room and clear it off. | ||
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The table below explains the base requirements to figure out what you would summon by placing resources on the Shrine: | The table below explains the base requirements to figure out what you would summon by placing resources on the Shrine: | ||
- | {| class=" | + | |
- | |- | + | | Amount Of Platinum Placed On Shrine || x Shrine Level || x 50 || = Dragon Level | |
- | | Amount Of Platinum Placed On Shrine || x Shrine Level || x 50 || = Dragon Level | + | | Amount Of Gems Placed On Shrine || x Shrine Level || x 0.5 || = Dragon Level | |
- | |- | + | | Amount Of Jade Placed On Shrine || x Shrine Level || x 0.5 || = Dragon Level | |
- | | Amount Of Gems Placed On Shrine || x Shrine Level || x 0.5 || = Dragon Level | + | | Amount Of Food Placed On Shrine || x Shrine Level || x 0.00025 || = Rat King Level | |
- | |- | + | | Amount Of Iron Placed On Shrine || x Shrine Level || x 0.00025 || = Iron Giant Level | |
- | | Amount Of Jade Placed On Shrine || x Shrine Level || x 0.5 || = Dragon Level | + | | Amount Of Stone Placed On Shrine || x Shrine Level || x 0.00025 || = Rock Lobster Level | |
- | |- | + | | Amount Of Lumber Placed On Shrine || x Shrine Level || x 0.00025 || = Ent Level | |
- | | Amount Of Food Placed On Shrine || x Shrine Level || x 0.00025 || = Rat King Level | + | |
- | |- | + | |
- | | Amount Of Iron Placed On Shrine || x Shrine Level || x 0.00025 || = Iron Giant Level | + | |
- | |- | + | |
- | | Amount Of Stone Placed On Shrine || x Shrine Level || x 0.00025 || = Rock Lobster Level | + | |
- | |- | + | |
- | | Amount Of Lumber Placed On Shrine || x Shrine Level || x 0.00025 || = Ent Level | + | |
- | |} | + | |
As you can tell from the table, how high a level your Shrine is, is wh determined how expensive it is to summon a boss. For example, with a Level 1 Shrine, 100 plat (x Shrine Level 1 x 50 base multiplier) would summon a Level 5000 Dragon. However, if you upgraded your Shrine to Level 2, it would decrease the cost by half for the same level boss (50 plat x Shrine Level 2 x 50 base multiplier also = Level 5000 Dragon). Level 3 Shrine decreases the cost to 1/3 original cost, Level 4 to 1/4, and so on (cost would equal 1/x of the original cost, where x = Shrine Level). | As you can tell from the table, how high a level your Shrine is, is wh determined how expensive it is to summon a boss. For example, with a Level 1 Shrine, 100 plat (x Shrine Level 1 x 50 base multiplier) would summon a Level 5000 Dragon. However, if you upgraded your Shrine to Level 2, it would decrease the cost by half for the same level boss (50 plat x Shrine Level 2 x 50 base multiplier also = Level 5000 Dragon). Level 3 Shrine decreases the cost to 1/3 original cost, Level 4 to 1/4, and so on (cost would equal 1/x of the original cost, where x = Shrine Level). | ||
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[[#Top|Back To Top]] | [[#Top|Back To Top]] | ||
- | == See Also == | + | ==== See Also ==== |
[[Guild Laboratory And Festivals]] | [[Guild Laboratory And Festivals]] | ||
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- | [[Main | + | [[Main|Back |