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catch-up_mechanics [2023/05/03 07:37] – created nitemarecatch-up_mechanics [2023/05/04 07:05] (current) nitemare
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-'''Stats drop:''' Players who have less than 25% the top 50 players avg total stats will have 10x the chance of gaining a stat, players who have less than 50% of the top 50 players avg total will have 5x the chance of gaining a stat. +''Stats drop:'' Players who have less than 25% the top 50 players avg total stats will have 10x the chance of gaining a stat, players who have less than 50% of the top 50 players avg total will have 5x the chance of gaining a stat. 
  
-'''Guild exp:''' Only applied to *low* (no idea what the criteria is) level guilds. The lower their level, the higher the multiplier, this is a scale of 5x down to 1.01x extra.+''Guild exp:'' Only applied to *low* (no idea what the criteria is) level guilds. The lower their level, the higher the multiplier, this is a scale of 5x down to 1.01x extra.
  
-'''Guild festivals:''' For every 1 level you are behind the top level festival of that type, your timer is reduced by 5% down to a minimum time of 5% of the original timer.+''Guild festivals:'' For every 1 level you are behind the top level festival of that type, your timer is reduced by 5% down to a minimum time of 5% of the original timer.
  
 +[[Main|Back to Main Page]]
catch-up_mechanics.1683095865.txt.gz · Last modified: 2023/05/03 07:37 by nitemare